Remote Control Hobbies vs Vintage Stock Franchise Comparison

Below is an in-depth analysis and side-by-side comparison of Remote Control Hobbies vs Vintage Stock including start-up costs and fees, business experience requirements, training & support and financing options.

Start-Up Costs and Fees

 
Remote Control Hobbies Franchise
Vintage Stock Franchise
Investment $98,500 - $250,000$337,700 - $585,400
Franchise Fee $15,000$30,000
Royalty Fee 2.5%5%
Advertising Fee --
Year Founded 20031980
Year Franchised 20042005
Term Of Agreement 10 years10 years
Term Of Agreement 10 years10 years
Renewal Fee -$500


Business Experience Requirements

 
Remote Control Hobbies Franchise
Vintage Stock Franchise
Experience --

Financing Options

 
Remote Control Hobbies Franchise
Vintage Stock Franchise
  In-House/3rd PartyIn-House/3rd Party
Franchise Fees Yes/NoNo/No
Start-up Costs No/NoNo/No
Equipment No/NoNo/No
Inventory Yes/NoNo/No
Receivables No/NoNo/No
Payroll No/NoNo/No

Training & Support

 
Remote Control Hobbies Franchise
Vintage Stock Franchise
Training --
Support --
Marketing --
Operations --

Expansion Plans

 
Remote Control Hobbies Franchise
Vintage Stock Franchise
US Expansion --
Canada Expansion NoNo
International Expansion NoNo

Company Overviews

About Remote Control Hobbies

NO LONGER FRANCHISING

About Vintage Stock

Vintage Stock sells used or pre-owned products, including books, music, movies, video games, sports collectibles, trading cards, games, comics, and toys. With Vintage Stock, customers can get everything they want in one store. In fact, each Vintage Stock store can carry upward of 40,000 to 60,000 unique items, everything from Beatles memorabilia and Spider-Man comic books to Mickey Mantle autographs and Yu-Gi-Oh! trading cards to the newest DVD and music releases. Founded in 1980, in Joplin, Missouri, Vintage Stock was originally called Book Barn and sold used books. As time progressed, we have diversified the product line to include other new and pre-owned products, including music, movies, video games, sports collectibles, trading cards, games, comics and toys.