American Darters Association vs Underworld LARP Franchise Comparison

Below is an in-depth analysis and side-by-side comparison of American Darters Association vs Underworld LARP including start-up costs and fees, business experience requirements, training & support and financing options.

Start-Up Costs and Fees

 
American Darters Association Franchise
Underworld LARP Franchise
Investment $1,500 - $2,800$3,136 - $18,000
Franchise Fee $500 - $1,000N/A
Royalty Fee --
Advertising Fee --
Year Founded 1990-
Year Franchised 1991-
Term Of Agreement --
Term Of Agreement --
Renewal Fee --


Business Experience Requirements

 
American Darters Association Franchise
Underworld LARP Franchise
Experience --

Financing Options

 
American Darters Association Franchise
Underworld LARP Franchise
  In-House/3rd PartyIn-House/3rd Party
Franchise Fees -/--/-
Start-up Costs -/--/-
Equipment -/--/-
Inventory -/--/-
Receivables -/--/-
Payroll -/--/-

Training & Support

 
American Darters Association Franchise
Underworld LARP Franchise
Training Lake Saint Louis, MO 3 Days -
Support Central Data Processing

Central Purchasing

Field Operation Evaluation

Field Training

Inventory Control

Franchisee Newsletter

Regional or National Meetings

800 Telephone Hotline

-
Marketing --
Operations --

Expansion Plans

 
American Darters Association Franchise
Underworld LARP Franchise
US Expansion -Yes
Canada Expansion -Yes
International Expansion --

Company Overviews

About American Darters Association

Business Opportunity for the new millenniumThe American Darters Association (ADA) began operations in 1990. Of the three national darts organizations in the United States  The American Darters Association is the only one that is "for-profit”. The American Darters Association offers three business opportunities: CORPORATE ACCOUNT PROGRAM The Corporate Account Program (CAP) provides an individual the opportunity to develop the American Dart League under a limited license agreement. Approved Individuals must have the following requirements: - Computer with Internet access - Self motivation - The desire and commitment to operate a darts business - A six-hour weekly commitment to the sport of darts The one time licensing fee is $500. COMPANY OPERATED PROGRAM The Company Operated Program (COP) provides an individual the opportunity to develop The American Darters Association as a League Manager. Individuals must have the following: - Computer with Internet access - Self motivation - A three-hour weekly commitment to the sport of darts There is no licensing fee. The American Dart League is the United States only national dart league program. The American Darters Association League Managers develop then maintain American Dart Leagues for both traditional English "steel-tip" darts and Electronic "soft-tip" darts. These American Darters Association business benefits are now available to qualified individuals and include: * Complete training (no experience necessary) * Operations Manual/Rule Book * A protected area * Support materials * Full time support personnel * A customized software program * The NEUTRALIZER, a league system that equalizes play regardless of ability * Professional Darter Certification Program (PDCP) * National Championship Series

About Underworld LARP

"Underworld
We’re looking to expand in both Canada and the US and we want you to help us. If you’re hard working, a good storyteller, and you think you have what it takes to run the most badass roleplaying game North America has ever seen, then we want you on our team. All you really need is some dedication, a few props and weapons (all of which you can make yourself) and some good friends! As a Guildmaster you will have almost complete control over all aspects of the game world.

Your town and players can take part in multiple Guild plotlines, written and designed by our team of writers which you can be a part of. You and your playerbase get the benefit of traveling to other guilds, as your Player Character. Other players will travel to your guild as well (in which you keep their game fees). The profit you make (and profits can be high) are yours to keep or invest back into the game. We’ll provide you with all the support you need including rules and our online database to manage your playerbase. We’ll even help you setup your own online forums, train your safety marshals, and teach you how to make your first weapons. If you’re interested in starting an Underworld LARP Guild, or have any questions how the processes, please contact us at [email protected]